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Residential Horror
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09-25-2006, 11:40 PM
Post: #1
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Residential Horror
This is what the hotel for Residential Horror will look like.
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09-26-2006, 08:07 PM
Post: #2
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Residential Horror
this is pretty awesome.
whered ya get it from? cuz ive never seen it before. anyway, that is really f***in awesome. despite the fact that we dont have a 3D engine to make it even more kickass... such an overused term...... |
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09-26-2006, 08:19 PM
Post: #3
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Residential Horror
Wow, sweet.... Anyway, time to really start working on learning to model - residential horror cold be sooo sweet with 3d enemies
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09-26-2006, 09:02 PM
Post: #4
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Residential Horror
The snapshot was taken from Cartography Shop, a program that I am using to make the map.
I am working on a 3d engine these days, but it is tough to work on it as we are still working on Revenge. As for 3d enemies gipar, I dont think we will be needing a lot for this game. |
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09-26-2006, 09:07 PM
Post: #5
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Residential Horror
Yea, there is only one real "enemy" per say, and we have model for him/she/it already. Not to spoil the story or anything.
![]() Bio Fox... four guys, one computer, games like nobody's business |
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09-26-2006, 09:12 PM
Post: #6
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Residential Horror
<b>Quote :</b>and we have model for him/she/it alreay.
Really? A 3d model? |
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09-27-2006, 12:32 AM
Post: #7
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Residential Horror
ahahhaha
soap! mabye.. not but funky creatures would be fun :-) |
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09-27-2006, 11:34 PM
Post: #8
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Residential Horror
hahahaha......i dont get it gipar.
SOAP? wtf? a creature(s) not like the typical HL beasts or DOOM monsters.......but something.... |
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09-28-2006, 01:00 AM
Post: #9
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Residential Horror
yeah, soap
see Tarkus ABs 2nd to last post in this thread and im learning, so wait a bit |
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09-28-2006, 07:53 PM
Post: #10
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Residential Horror
Yep, weve got a model and also gipar is learning modeling (yay!) so well probably have a lot of fancy stuff sitting around this hotel. No promises though.
![]() Bio Fox... four guys, one computer, games like nobody's business |
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